
Artificial Intelligence 27 Jun, 2025
Have you ever played Subway Surfers and thought, “I wonder how much it costs to create these awesome characters?” Well, you’re in for a treat! Today, I’m going to take you behind the scenes of character creation.
At Cubix, we’ve had the privilege of working on game characters for big names like Angry Birds and Clash of Clans, so we know exactly what it takes to bring fun characters to life. As of 2025, Subway Surfers has been downloaded over 4.5 billion times, making it the most downloaded mobile game of all time. The game has more than 20 million daily active users and over 150 million monthly users. In 2023 alone, it was the most downloaded gaming app, with 304 million global installs.
From the initial sketches to the final in-game action, a lot goes into each character. The cost can vary based on the complexity, whether you’re after a simple design or a high-end cinematic hero. By the end of this blog post, you’ll understand why partnering with a leading game studio like Cubix can save you both time and money while still delivering top-quality results.
Read More: Game Design Document Template and Examples
Creating game characters is an art, and the cost to bring them to life depends on several key factors. Let’s dive into what drives the price tag for these vibrant, dynamic characters, including characters like those seen in the Subway Surfers game.
The complexity of a character plays a major role in determining its cost. Here’s a breakdown of the three main tiers of character creation:
These characters are simple, often used for mobile games like Subway Surfers, where performance is prioritized over detail. They have a lower polygon count, meaning fewer details, which lowers the cost.
These characters are more detailed and are suitable for console and mobile games with mid-level graphic requirements. A Subway Surfers character could fit into this category, offering more refinement in textures and animations while still being optimized for mobile play.
These characters are top-tier, designed for AAA games and cinematic productions. High-end Subway Surfers game characters, for instance, would feature incredibly detailed textures, high-resolution models, and complex animations. These characters are often rigged to allow for fluid movements and facial animations, making them the most expensive to produce.
Quick Mention: According to Reddit, a basic, rigged Subway Surfer character could cost a few hundred dollars, while AAA-level characters can go up to $15K or more.
Read More: How Much Does It Cost to Make a Video Game?
Several factors contribute to the final price of a game character. Let’s break down the most influential elements:
The more polygons a character has, the more detailed and realistic it looks. Characters of Subway Surfers have a relatively low polycount, which makes them perfect for fast mobile gameplay but also less expensive to produce. However, a high-poly character designed for more realistic or cinematic games is pricier.
Adding detailed textures and intricate rigging for movements (like bending limbs and facial expressions) adds to the cost. A Subway Surfers character that performs smooth animations as it slides across the screen would require more detailed rigging than a basic, static model.
Characters with realistic facial animations, accessories, and special effects will cost more due to the added complexity. For example, a character in Subway Surfers with accessories like hats and costumes would require extra design time.
Read More: How Much Does It Cost to Develop a Game in Unreal Engine?
The location of the studio and the talent it employs also influence the cost. Here’s a general overview of the average hourly rates:
Studios in the US typically charge a premium for their high-skilled talent and proximity to large game development companies.
Studios in these regions often provide similar quality work at a lower rate, which is why many game companies outsource character creation to these areas.
Read More: How to Outsource Your Game Development Project?
Bringing a character to life, especially something as iconic as a Subway Surfers character, involves several steps, each contributing to the final cost. Let’s break down the costs at each stage of the character creation process:
The first step in creating characters like those in Subway Surfers is the concept and sketching phase. This is where the initial idea, shape, and design come to life. Depending on how detailed or creative the sketch needs to be, the cost can range from $200 for basic sketches to $1,000 for more intricate designs. Initial revisions may also add to the cost, especially if the character needs specific changes to align with the game’s theme.
Modeling is the process of turning the sketch into a 3D character that can be used in the game. The complexity of the model determines the price.
These characters are simpler and more stylized, like many of the Subway Surfers characters. Their low polygon count helps keep the game running smoothly on mobile devices.
A Subway Surfers game character might fall into this category, offering detailed textures and smooth design while maintaining performance for gameplay.
These characters have advanced detail and are often used in high-resolution games or cinematic films. These are the Subway Surfers game characters you’d find in more detailed, graphically intense versions.
This phase adds depth and realism to the character. The level of detail in the textures, including clothing, skin, and accessories, determines the cost. Simple designs can cost around $300, while highly detailed characters like a Subway Surfer character with realistic textures and accessories can cost up to $2,000.
Rigging is the process of adding bones and joints to a character to allow it to move, while skinning is applying the 3D model’s textures to its skeleton.
Animation brings your character to life. For characters like those in Subway Surfers, the animations include movements like running, jumping, and gliding. The cost depends on the complexity and number of custom movements needed.
Quality assurance (QA) is essential to ensure the character integrates smoothly into the game. Testing for issues like texture glitches or animation errors is a crucial part of the process. This phase can cost anywhere from $200 to $1,000, depending on the complexity of the character.
Read More: How Much Does it Cost to Hire a Game Developer
Here’s a quick look at the overall costs for different levels of character complexity, using a Subway Surfers character as a reference:
Category | Low-poly | Mid-range | High-end |
Concept | $200 | $500 | $1,000 |
Model | $800 | $2,000 | $4,000+ |
Texture | $500 | $1,200 | $2,000+ |
Rig | $500 | $1,500 | $5,000+ |
Animate | $600 | $1,200 | $2,500+ |
QA | $300 | $800 | $1,000+ |
Total | $2,900 | $7,200 | $15,500+ |
When developing a character like those seen in Subway Surfers, there are several stages involved that contribute to the overall cost. Let’s break down how the cost of a Subway Surfers‑style character compares with the work we do at Cubix.
A character resembling those in Subway Surfers falls into the mid-range complexity tier, where the costs usually start around $7,000. This cost includes several elements of character design and development:
At Cubix, we recently worked on characters for the popular endless runner game MicroPets, which shares a similar style to Subway Surfers. The total cost for developing a character for this game was $6,800, and we were able to deliver it in just 4 weeks. Our streamlined process allowed us to produce high-quality characters quickly while keeping costs down.
In comparison, the process included concept sketching for $600, modeling for $2,000, texturing for $1,000, rigging and skinning for $1,200, animation for $1,000, and QA and final prep for $1,000. This fast turnaround time and cost efficiency make Cubix a strong contender for character development projects.
Read More: Cubix Enters NFT Market with Mobile Game MicroPets
When you choose Cubix for your game character development, you’re partnering with a studio that delivers high-quality, dynamic characters on time and within budget. Here’s why we’re the best choice for bringing your characters to life:
At Cubix, we have a complete, in-house development team that handles every stage of character creation. From artists who bring your vision to life with vibrant designs to riggers who ensure the character moves fluidly, and animators who give them life, everything happens under one roof. This means there’s no back-and-forth between multiple contractors, ensuring consistent quality throughout the entire process.
As your point of contact, I personally manage each hand-off in the project. From concept art to final testing, I ensure the process flows smoothly and any changes are addressed quickly. This transparent workflow eliminates confusion and keeps the project moving forward efficiently.
One of the things that set Cubix apart is our agile pipeline. By working in weekly sprints and having regular milestone reviews, we ensure the project stays on track and meets deadlines without surprises. This approach allows us to adapt quickly and incorporate feedback in real-time.
When it comes to timelines, we’re proud to say that our typical delivery is 2–6 weeks per character, compared to the 6–12 weeks that freelancers often take. This speed doesn’t compromise quality, our streamlined process delivers game-ready characters faster, so you can focus on the rest of your project.
At Cubix, we centralize everything. With all services under one roof, we avoid the overhead costs associated with working with multiple vendors or contractors. This approach not only saves you money but also gives us full control over the quality of the character from start to finish.
Our game quality assurance (QA) process ensures that characters are game-ready from day one. We handle all testing and revisions before final delivery, making sure there are no unexpected surprises during integration. This helps to avoid costly fixes later on and ensures your character works seamlessly in your game.
At Cubix, client service is a priority. As the dedicated project manager, I’m your primary point of contact, ensuring clear communication and personalized service throughout the project. You’ll never feel out of the loop with regular updates, video check-ins, and detailed reports on progress.
Plus, we offer post-delivery support packages to ensure your character performs well after launch. If you need any updates or tweaks, we’re here to help.
Bringing a character to life is easy when you work with a team that gets it. At Cubix, we handle everything from concept to in-game character, ensuring it’s exactly what you’ve imagined. To kick things off, just fill out our contact form or drop us a message. We’ll set up a 15-minute discovery call to understand your game and character needs.
Share any briefs, sketches, or references you have, no matter how rough and we’ll help bring them to life. Then, we’ll send you a free estimate and timeline so you know exactly what to expect. Once you’re happy with everything, we’ll start within 3 working days and keep you updated weekly.
Ready to see a demo or get an estimate on your character? Connect with us today.
“At Cubix, we don’t just create characters but we bring stories to life.”
– Shoaib Abdul Ghaffar, Vice President at Cubix, a leading game development company
We’ve discussed how a Subway Surfers‑style character might cost $7K, but at Cubix, we deliver the same quality, faster timelines, and built-in QA, all while saving you money.
Better character = better game.
So, what are you upto? Let’s build your next hit character, reach out now!
Category